• Since Finale 26.3.1, the issue below has been resolved.
  • The playback line in Finale is way ahead of what you hear.
  • The playback line is off-beat by one second because Finale doesn't currently latency compensate.
  • Since Finale 26, the issue below has been resolved.
  • When entering notes with your mouse or keyboard, there is a one second delay before you hear the sound of the note.
  • It happens because Finale doesn't currently report the transport playback state to plug-ins.
  • The result is that NotePerformer's read-ahead algorithms always remain active, even when playback is paused, causing a delay in sound output.
  • Glissandos may not playback correctly.
  • In the Human Playback Configuration, we must set Start/Stop Time to "No HP Effect", to preserve the written length of notes.
  • Unfortunately, the same switch negatively impacts glissandos.
  • Since Finale 27.3, the issue below has been resolved.
  • If your Windows User Account was named such that it includes non-English characters Human Playback Preferences becomes inoperable in Finale.
  • So, if you login to Windows by the name of (for example) François, Jörg, or 伟, you can use only the built-in sounds in Finale.
  • The only workaround that we know of currently is to create an alternative Windows user account using only A-Z characters to run Finale from.
NO MAPPING
available in Finale

NO MAPPING
available in Finale

May be triggered by MIDI using
NOTE ON Velocity = 1
NO MAPPING
available in Finale

May be triggered by MIDI using
CC26=14 ······ CC26=0
NO SUITABLE
mapping in Finale

May be triggered by MIDI using
CC24=31 ······ CC24=0
NO SUITABLE
mapping in Finale

May be triggered by MIDI using
CC26=19 ······ CC26=0
NO SUITABLE
mapping in Finale

May be triggered by MIDI using
CC26=70 ······ CC26=0
NO MAPPING
available in Finale

May be triggered by MIDI using
CC16=54 ······ CC16=0
NO MAPPING
available in Finale

May be triggered by MIDI using
CC64=127 ······ CC64=0
NO MAPPING
available in Finale

May be triggered by MIDI using
CC20=6 ······ CC20=0
NO MAPPING
available in Finale

May be triggered by MIDI using
CC20=5 ······ CC20=0
NO MAPPING
available in Finale

May be triggered by MIDI using
CC20=18 ······ CC20=0
NO MAPPING
available in Finale

May be triggered by MIDI using
CC26=13 ······ CC26=0
NO MAPPING
available in Finale

May be triggered by MIDI using
CC15=83 ······ CC15=0
NO MAPPING
available in Finale

May be triggered by MIDI using
CC15=81 ······ CC15=0
Range: X=1...64...127
(-63 cents ... 0 cents ... +63 cents)

CC102=X ······ CC102=0
Range: X=2...8
(number of players)

CC104=X ······ CC104=0
Range: X=1...64...127
(scale by 0% ... 100% ... 200%)

CC105=X ······ CC105=0
Range: X=1...64...127
(scale by 0% ... 100% ... 200%)

CC106=X ······ CC106=0
Turns all notes into
full-length notes

CC108=1 ······ CC108=0
Range: X=1...64...127
(377 Hz ... 440 Hz ... 503 Hz)

CC109=X ······ CC109=0
Range: X=1...64...127
(shift -2 ... +2 dynamic levels)

CC110=X ······ CC110=0
Use portamento for legato

CC111=1 ······ CC111=0
OVERRIDE THE SOUND
FROM OUR MIXER


Or trigger by MIDI using
CC26=30 ······ CC26=0
ORCHESTRAL PERCUSSION
0  Low conga (open)
1  Low conga (mute)
2  Low conga (muffled)
3  Low conga (slap)
4  Low conga (slap, mute)
5  Low conga (slap, muffled)
6  Low conga (finger, open)
7  Low conga (finger, muffled)
8  Low conga (harmonics)
9  Low conga (bass tone)
10  High conga (open)
11  High conga (mute)
12  High conga (muffled)
13  High conga (slap)
14  High conga (slap, mute)
15  High conga (slap, muffled)
16  High conga (finger, open)
17  High conga (finger, muffled)
18  High conga (harmonics)
19  High conga (bass tone)
20  Low bongo (open)
21  Low bongo (muffled)
22  Low bongo (slap)
23  Low bongo (slap, muffled)
24  Low bongo (finger, open)
25  Low bongo (bass tone)
26  High bongo (open)
27  High bongo (muffled)
28  High bongo (slap)
29  High bongo (slap, muffled)
30  High bongo (finger, open)
31  High bongo (basstone)
35  Bass drum (concert)
36  Sticks
37  Snare (crosstick/rim click)
 
38  Snare (snares on)
39  Snare (side stick, snares on)
40  Snare (rimshot, snares on)
41  Snare (snares off)
42  Snare (side stick, snares off)
43  Snare (rimshot, snares off)
44  Hi-hat (closed)
45  Hi-hat (pedal)
46  Hi-hat (open)
47  Wind gong (20 inch)
48  Tam-tam (medium, 18 inch)
49  Cymbal (clash, medium)
50  Cymbal (clash, high)
51  China cymbal (18)
52  Crash cymbal (suspended)
54  Tambourine
55  Cymbal (splash)
56  Tam-tam/Large gong
57  Opera gong (down)
58  Opera gong (up)
60  Tom-tom (very low)
61  Tom-tom (low)
62  Tom-tom (medium-low)
63  Tom-tom (medium)
64  Tom-tom (medium-high)
65  Tom-tom (high)
66  Tom-tom (very high)
71  Hand clap
72  Güiro (short)
74  Güiro (long)
75  Claves
76  Anvil
77  Finger cymbals (open)
78  Sleigh bells
79  Castanets
 
80  Triangle (muted)
81  Triangle (open)
83  Cowbell (medium-high, open)
84  Cowbell (medium-high, muted)
85  Cowbell (medium, open)
86  Cowbell (medium, muted)
87  Maracas (right)
88  Maracas (left)
89  Cabasa
91  Ratchet
92  Vibraslap
93  Whistle
94  Agogo (medium)
95  Agogo (high)
96  Timbale (medium-low)
97  Timbale (medium-high)
98  Egg shaker
99  Whip
100  Ride (bell)
101  Ride (high)
102  Ride (medium)
103  Wood block (low)
104  Wood block (medium-low)
105  Wood block (medium)
106  Wood block (medium-high)
107  Wood block (high)
108  Bar chimes
109  Bell tree
110  Rain stick
111  Finger cymbals (muted)
112  Taiko (medium)
113  Taiko (low)
114  Taiko (very low)
DRUM SET (STICKS, ROCK)
31  Sticks
36  Kick drum
37  Side stick
38  Snare
41  Tom-tom (very-low)
42  Hi-hat (closed)
43  Tom-tom (low)
44  Hi-hat (pedal)
45  Tom-tom (medium-low)
46  Hi-hat (open)
47  Tom-tom (medium)
48  Tom-tom (medium-high)
49  Crash Cymbal
50  Tom-tom (high)
51  Ride cymbal
52  China cymbal
53  Ride (bell)
54  Tambourine
55  Splash cymbal
56  Cowbell (medium, open)
76  Wood block (high)
77  Wood block (low)
80  Triangle (muted)
81  Triangle (open)
100  Rimshot
101  Cross stick (rim click)
DRUM SET (BRUSHES)
31  Sticks
36  Kick drum
37  Side stick
38  Snare
41  Tom-tom (very-low)
42  Hi-hat (closed)
43  Tom-tom (low)
44  Hi-hat (pedal)
45  Tom-tom (medium-low)
46  Hi-hat (open)
47  Tom-tom (medium)
48  Tom-tom (medium-high)
49  Crash Cymbal
50  Tom-tom (high)
51  Ride cymbal
52  China cymbal
53  Ride (bell)
54  Tambourine
55  Splash cymbal
56  Cowbell (medium, open)
76  Wood block (high)
77  Wood block (low)
80  Triangle (muted)
81  Triangle (open)
100  Rimshot
101  Cross stick (rim click)
102  Swirl
DRUM SET (ELECTRONIC)
31  Sticks
33  Hand clap
35  Kick drum (2)
36  Kick drum
37  Side stick
38  Snare
40  Snare (2)
41  Tom-tom (very-low)
42  Hi-hat (closed)
43  Tom-tom (low)
44  Hi-hat (pedal)
45  Tom-tom (medium-low)
46  Hi-hat (open)
47  Tom-tom (medium)
48  Tom-tom (medium-high)
49  Crash Cymbal
50  Tom-tom (high)
51  Ride cymbal
52  China cymbal
53  Ride (bell)
54  Tambourine
55  Splash cymbal
56  Cowbell (medium, open)
76  Wood block (high)
77  Wood block (low)
80  Triangle (muted)
81  Triangle (open)
100  Rimshot
101  Cross stick (rim click)
NotePerformer by Wallander Instruments
Copyright © by Wallander Instruments AB and original authors. NotePerformer™ is a trademark of Wallander Instruments AB. Windows® is a trademark of Microsoft Corporation. Mac®, Apple® and macOS® are trademarks of Apple Computer Inc. Sibelius® is a trademark of Avid Technology, Inc. Intel Core™ is a trademark of Intel Corporation. Finale®, Dolet® and MusicXML™ are trademarks of MakeMusic, Inc. DORICO® is a trademark of Steinberg Media Technologies GmbH.