If you've purchased NotePerformer, please download the full version installer using your personal download links.
Run the installer and proceed through all steps. The full version overwrites the trial version.
Open a score in Finale, and go to:
MIDI/Audio ▸ Sound Map Priority
and move NotePerformer to the top. This makes NotePerformer your default choice of sounds in Finale, when creating a score or when running "Reassign Playback Sounds".
Set playback to be through Audio Units plug-ins:
MIDI/Audio ▸ Play Finale Through Audio Units
For existing scores which are already assigned to other sounds, please run:
Finale 27.2 on Apple M1 must be set to operate in Rosetta mode:
Select the Finale 27 app in the Finder.
From the File menu in the menu bar, choose Get Info.
Select "Open using Rosetta".
PC INSTALLATION
If you've purchased NotePerformer, please download the full version installer using your personal download links.
Run the installer and proceed through all steps. The full version overwrites the trial version.
Open a score in Finale, and go to:
MIDI/Audio ▸ Sound Map Priority
and move NotePerformer to the top. This makes NotePerformer your default choice of sounds in Finale, when creating a score or when running "Reassign Playback Sounds".
Set playback to be through VST plug-ins:
MIDI/Audio ▸ Play Finale Through VST
For existing scores which are already assigned to other sounds, please run:
MIDI/Audio ▸ Reassign Playback Sounds
NotePerformer may be uninstalled from "Add/Remove Programs".
Open MIDI/Audio ▸ Sound Map Priority and move NotePerformer to the top.
This makes makes NotePerformer your default choice of sounds in Finale, when creating a score or when running "Reassign Playback Sounds".
If our sound map is missing, please run the NotePerformer installer again.
This is usually necessary when you install a new version of Finale.
You must use Default Prefs as your Human Playback Configuration.
This is the default setting in Finale.
We extend your Default Prefs configuration with NotePerformer's custom Human Playback Preferences.
Location in Finale for this setting is:
MIDI/Audio ▸ Human Playback ▸ Human Playback Preferences...
Make sure Attach to "..." is NOT selected.
Always use a Human Playback Style.
We recommend the Standard style.
Human Playback is what interprets the musical symbols in your score and converts them into MIDI signals that are suitable for your playback device.
The "None" style disables playback for all symbols except for notes. Don't use it.
To get the correct sound for a staff you simply select the appropriate instrument from the Score Manager.
After making changes from the Score Manager, you must also run:
MIDI/Audio ▸ Reassign Playback Sounds
Using our supplied FinaleScripts we add support for a few techniques such as a2, a3 and non vib which are not described by Human Playback. These can be assigned manually to an expression whenever you wish to use them.
For each technique, there's also one that cancels that technique (for example, "a2" is cancelled by an expression to which you've assigned the "UNISONS ‑ solo/default" FinaleScript).
To assign playback for an expression, select the handle and run the appropriate FinaleScript.
We also include a FinaleScript for assigning tenuto to its articulation, if you wish to use tenuto, because tenuto isn't otherwise detectable in Finale. We've assigned tenuto to the lowest possible note velocity, which is 1.
Opening the NotePerformer interface from Finale reveals our own high-resolution mixer.
The Output Source must be set to match your desired speaker or headphone output.
In Finale, out-of-range percussion notes that were entered from a MIDI keyboard are assigned by their MIDI note value rather than by their sound.
Older documents having this problem may produce the wrong percussion sounds, when you switch to NotePerformer.
You can fix this problem by running Utilities > Transpose Percussion Notes... with the faulty notes selected. Use Change Selected Note to assign those notes to their appropriate instrument sound in Finale, rather than a MIDI note number.
Staff Sets have only limited support for Human Playback.
Articulations and dynamics won't playback within a Staff Set, unless the first staff is also included.
When playback is of importance, we advice against using Staff Sets.
With a Rent-to-Own subscription, you will receive a subscription-related monthly email.
There's a link beneath "X Additional Payments of $10.75 every Month".
Please follow this link to manage your subscription.
This is how you update your payment details or cancel your subscription.